Get started with Elixir

Create your account, track your player, and read recorded history in Ladder. Add clan war history or an AI client when you want them.

Start with an account and the player you play as. You can read your recorded record in Ladder with this account, without connecting an AI client. Clan war history and AI clients are optional. The steps below tell you what to do next and what the current record can show.

1. Get an account

Anyone can create a free ordinary member account at /signin?signup. Enter your email, then verify the six-digit code or one-click link (15 minutes, five code attempts). Signing in and creating an account use the same form. No invitation or collector is required. Restricted accounts stay restricted.

The signup form also asks for your player tag, optionally (plain sign-in does not). A tag that is not a Clash Royale tag is refused on the form, before any email is sent; leave the field empty to add your player later. Nothing happens with the tag until you verify the email: then the new account tracks it as your primary, and you land on Home, whose first steps show the first read on its way (or Tag not found, with the place to fix it). An account opened without a tag lands on Home too, asking for the tag. A tag given while signing in to an account that already exists is ignored; that account keeps its players.

2. Track your player

If you gave your tag at signup, this step is done: skip to the first read below. Otherwise open Settings › Players & tracking and add your Clash Royale player tag. Your first player is your primary, which is what every tool means when you omit player_tag. Tracking is recording: Elixir reads your profile and then your battle log straight away, on the live lane, so both usually land within a minute (a few at busy times), with roughly your last 30 battles (all the game keeps); history builds from there. Once your profile shows your clan, Elixir follows that clan for you at activity scope, which is what puts your clan's week in your Monday email (Your player's clan); a player in no clan follows nothing. Add alts and friends the same way and mark the relationship; the existing limits still apply. See Recording and coverage for what gets fetched and how often.

Find your tag in Clash Royale by opening your player profile: it appears below your name. If the game has no player with the tag you typed, your player's page says Tag not found within seconds, with the fix in the same place: type the right tag there and Elixir tracks it instead (as your primary, if the wrong one was), or stop tracking the wrong one. Email verification opens your Elixir account; player verification separately proves ownership for the features that require it. An ordinary member account includes activity clan recording, not recording every member as well. Settings › Players & tracking shows the available slots.

Read your personal season in Ladder. Adding a tag opens your player's record in Settings › Players & tracking. Player tag saved means the tag is on your account, not that a profile has arrived or ownership has been proved. This page checks saved data every few seconds for the first minutes after you add a tag, then about once a minute while recording is pending; Check again reads the record without forcing a game fetch. The first read usually lands within a minute; until both your profile and your battle log have been read, Ladder says it is on its way rather than showing an empty season.

Home lists what is done and what is next: the tag saved, a profile, battles on record, then Player verified (needed to act in Clan), which links to Verify: one battle with a deck Elixir names proves the player is yours, and Clan needs it before you can act in your game role. Clan war history and AI clients follow as optional lines.

View recorded profile opens the saved profile and its dated trophies and lifetime counters. Browse recorded battles opens recorded battles newest first, including retained history older than 30 days; Older battles reads the next page. A profile alone does not establish recorded battle history. Recorded clan history links to a specific saved war week, independently of private Clan actions. AI setup is optional and follows these browser reads.

Read attempts and saved facts are separate: a recent failed fetch does not make a tag invalid or remove retained information. An incomplete measured profile interval names its bounds and recorded and expected counts; other time remains unknown, even after a successful read. Error receipts have bounded retention, so missing error metadata does not mean a read succeeded. Paused or stopped recording still links to the information already saved. Check Settings › Players & tracking for status rather than treating an empty window as proof that you did not play.

If you want clan war history, follow Bring your clan. Private Clan actions still require verified membership and the appropriate game role. Running a collector is optional and open to anyone signed in (raising your hand approves it); it does not multiply the shared fetch budget.

3. Ask something

Optional: ask through an AI client. Connect a client first if you want one.

Home shows what is recorded for your primary so far, links to your next step in Settings or Ladder, and offers an optional first question matched to that record. A profile is enough to start. Active client connections and successful data reads in the last seven days are reported separately: authorizing a connection alone does not confirm a data read.

Settings › Connections & agents offers more starter questions matched to it under Try asking…: a review of one reading when only a profile exists, a seven-day review once battles are in (30 days if the last week is empty), a deck comparison when two decks appear, a week-over-week comparison when both windows have battles. Copy one into your client. You never need to tell the client your tag; if it starts by listing your players, that is a bug worth reporting. The agent can also read this manual itself: elixir_docs serves these pages over the connection, and the examples are offered as prompts, so "how do I scout a bracket?" is a question it can answer before it calls anything.

Connections also counts each connection's calls over the last seven days, so you can tell an authorized connection from a working one. Settings › Usage and limits › Requests lists every call with its request_id.

What next

If something goes wrong

Quote the request_id from the response's meta when you report an answer that looks wrong. Your own call history, with those ids, is under Settings › Usage and limits › Requests; refused credentials appear on Settings › Connections & agents.

Help for Get started with Elixir

Create your account, track your player and read recorded history in Ladder. Clan war history and AI clients are optional, with connection instructions when you want them.

Read more

The page you are on rides along. Every item is answered, and the answer comes to your email and your timeline.