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contract 7.1.5

Contract 7.1.5

elixir_timeline after the Elixir Gym's fourth run on it, the first on the 7.x newsfeed (feedback #244-#255).

  • player_tag keeps one player's items: their own moments and, on a clan's timeline, their member moments. A clan agent answering "anything new with me?" had to read the whole clan feed (#253).
  • kinds, sections and player_tag apply before the 150-item cap, as the size budget already did; the cap had counted items the filter then removed, so a filtered reader got 18 of 50 items and a busy-window note (#244).
  • Every window bound compares at the millisecond precision the tool serves, (from, to] for every kind: the record keeps microseconds, so passing the busy-window note's to lost the item at the cut (#245).
  • A same-day rejoin is its own item: roster moves collapse only when they share their instant (#246). The entry drops duplicated ledger rows as the items do (#250).
  • quiet_crossed items come from each member's battle gaps inside the window, so a crossing stays when the member later played again or crossed a higher rung; the entry's presence list stays the window-end state (#247). returned is observed when the record learned the return (#252).
  • A clan entry's activity.played_here_learned_later counts battles played in the window that the record learned afterwards, and a note says activity counts what the window learned and points at clans_standings for play time (#248).
  • A past window's war fame is null, not 0, when the record holds no war day of that week closed by to (a Colosseum week) (#249). The regular weeks' 3,435 after day 1 is the record: the clan banked it in several weeks.
  • read_to reports the pointer actually stored, which only moves forward, with a note when a past window left it where it was (#251).

Additive: one new argument; bounds now match what the tool serves.