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Battles now say how they compare, and how long they must have taken

Elixir has always recorded both sides of a battle and then left you to difference them yourself. Elixir leaked is the clearest case - the number means almost nothing alone, and everything against what the other player leaked - but the same is true of deck level, of the trophies matchmaking paired you with, and of the hitpoints left standing on each side when it ended. Every head-to-head row now carries me.vs: crowns, deck_level, starting_trophies and tower_hp, each as you minus your opponent. The tower figure is a margin of victory: won with both towers nearly full, or scraped it. And a second thing, which surprised us: the battle log carries no duration at all, but the game's clock means the crowns prove one anyway. A King Tower is the only way a battle ends before regulation, so a three-crown finish is the one whose length is unknown; any other finish ran at least three minutes; and if the two sides finish level on crowns, overtime expired without a tower falling and the match was exactly five minutes. inferred.duration says which of those holds and names the rule it used. Contract 6.18.0, additive.

Help for Battles now say how they compare, and how long they must have taken

Elixir has always recorded both sides of a battle and then left you to difference them yourself. Elixir leaked is the clearest case - the number mean…

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