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contract 1.6.0

Contract 1.6.0

The card collection is recorded. players_collection reads a player's cards and tower troops from the record (levels on the 1-16 scale, counts, forms), not from a payload cache that went empty two hours after each profile poll - since 0071 it had answered cards: [] for most players most of the day. cards_catalog and cards_synergy read the same recorded catalog. TWO NEW FEED TOPICS on the player stream, coalesced like the badge topics: card_unlocked (a card the player did not have appeared) and card_leveled (a level went up); counts ticking toward the next level are recorded but never announced, and a player's first observed collection is silent. Collections fill as profiles are polled; nothing is backfilled.