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Contract 0.42.0

Tool contract 0.42.0

The game's own lastSeen is captured and served instead of discarded. Clash Royale exposes it only inside a clan's memberList - /players/{tag} does not carry it - so it was obtainable on every roster poll and thrown away, and every un-stored poll was gone for good. players_profile now returns last_seen_in_game and clans_roster returns it per member, both null until a polled clan roster carried that player. Read it as when the PLAYER was last active, which is a different fact from last_recorded_battle (only moves when a battle was captured) and from this recorder's own poll times. It is also the predicate the game itself uses: verified against a live payload, the members missing from a clan's currentriverrace participants were exactly those whose lastSeen predated the race start, while joining late did not exclude anyone and neither did not battling - so a member absent from war_current.participants with a stale last_seen_in_game is dormant rather than dropped. Backfill is not possible; the column fills from the next roster poll onward.

Help for Tool contract 0.42.0

The game's own lastSeen is captured and served instead of discarded. Clash Royale exposes it only inside a clan's memberList - /players/{tag} does no…

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